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TwistedFW

66 Game Reviews

27 w/ Responses

A great game! I think it's a really cool concept and is a lot of fun to figure out :3 Nice work!

I think there should be an easier way to tell what is ok to touch and what isn't (besides the description of course) Also the exit button doesn't work and you have to refresh the page every time you want to restart. Besides that I think this could be a lot of fun :3

KurosawaAoi responds:

Thanks for your feedback)

Game is unplayable at this state. I can't crouch under the very first obstacle. I have tried every action the player can perform but nothing happens. Player feels nice to move around though which is a plus but not saying much when i can't go through the level at all :(

EDIT AFTER UPDATE: I like it :3. It's really hard to get to a wardrobe in time though which caused a lot of unwanted deaths. But, I think it plays nice overall.

Alikhan2112 responds:

fixed

I like it a lot! but I think it needs a skip cutscene button for when I die

Got to 207. Very fun to play!

Un-Important Suggestion/Opinion: I think the balancing of the broccoli is a little harsh. Losing all of your score on-top of losing a life is brutal. I would suggest either doing one or the other. Great game!

Update: Love the change makes the game feel more balanced ^-^

KrasherMaBasher responds:

I have a new version where the broccoli doesn't subtract score, but I haven't quite posted it.

(Update) Just got it finished.

I think it's pretty good. A critique I have is it's hard to tell if you have a turret selected. I will end up clicking the bottom left again to select a turret and it will place it there instead. A way to get around this could be making the sprites grayed out when placing a turret, that way it will prevent that from happening.

Very fun game with a neat concept!

I think it has lots of potential (love the main character btw), it's just really hard for me to tell where i am placing things, in my experience. I would like an option where things can snap to the ground (If it's there i don't see it). This would make it much easier for me to place and build things. Thanks for reading!

WooltronicStudios responds:

Thank you for feedback!
The option to snap objects onto the ground came to my mind a few times, I will surely implement it soon.

It's ok, little too short for me to judge much at all though ^-^

I think the game feels smooth to control, I would recommend using a little less screen shake though. It makes the game hard to see a lot of the time. Also with the enemy that shoots i have a hard time telling when he is going to fire. Love it though!

I make video games and music

Age 21, Male

Western Governors University

Joined on 3/8/21

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